Thomas Dudzinski
Thomas Dudzinski takes inspiration from everything he senses. He’s always scanning his surroundings subconsciously, always getting a steady stream of ideas – and some of them take shape in collaboration with Zone Denmark. The challenge is to pick out and develop the right ideas, which can turn into the stringent minimalist lines that characterise his designs. Designs that challenge materials, products and people’s behaviour – in all their simplicity.
THOMAS DUDZINSKI
Down with ornamentation!
Let the clean lines speak their own clear language
Down with habitual thinking!
Thomas Dudzinski is constantly absorbing new impressions. One minute he’s letting his fingers sense the materiality of the mug in his hands. The next, his gaze lingers on a table lamp at the other end of the room. He’s busy working.
Thomas Dudzinski takes inspiration from everything he senses. He scans his surroundings subconsciously, capturing a steady stream of ideas – and some of them take shape in collaboration with Zone Denmark.
“I draw inspiration from the cityscape, in cafés, when travelling, on the Internet – wherever creative people make their mark. Scents, sounds and light are also effective catalysts. I’m often busy sketching to keep my brain active and to let the ideas unfold in the back of my mind. It’s amazing how much the subconscious mind helps you.
The hard part of the process is seizing on the right idea and nurturing its strength and volume. It’s about getting to the heart of the matter and expressing it clearly and understandably,” says Thomas Dudzinski, captivated.
“To me, it’s about combining aesthetics with function. I’m definitely into the very Scandinavian and minimalist approach. Down with ornamentation! Let the clean lines speak their own clear language,” he declares.
Thomas Dudzinski has developed his talent with renowned Australian designer Charles Wilson. He loves to challenge himself by creating designs that give the user an exceptional experience. Some ways of accomplishing this include breaking habits and conventions of design, experimenting with materials and devising new production methods.